Monday, September 26, 2016

An small update on the trader experiment.

I was supposed to be involved with a trader experiment for this month, but I was kept away from the game for almost 2 weeks, due to RL stuff.
On the first two weeks, I managed to find a couple of niche items that I was able to trade for some ISK, then bought more items to sell on a longer term.
I could say that it played well, and I quickly came to a point that I didn't have enough play time per day on the following weeks to be able to find new items to sale, and ended up with more than 150m ISK in my wallet.
As of today, Monday 26th of September, I have a 230m wallet, 898m in Sell Order and my current net gain is slightly over 485m ISK. Not too bad for a character which had only a 25m ISK wallet one month ago.

I do not expect to be able to have a such net growth next month, but hope to have at least an additional 250m to 300m gain in general. My most pressing issue is to find new items to sell ;-)
During the month, I realized that I forgot that I had already trained the PI skills for this character up to 5 planets with Command Center Upgrade at 4. I then spent some time finding a half decent HiSec system to build some PI. that's when I remembered how painful it was to run PI in HiSec: planets are so weak, and produce few resources per cycle.
I eventually found a system, and built a setup to produce some T2 at a relatively slow pace.

On its skill queue, there's still some skills to research at level 5, especially Broker Relations and Accounting. I realized that I would need to do some missions with that alt too, to further lower my broker fees. I tried, at first, with destribution missions level 1, but quickly saw that it will take me for ever to reach 2.0, so I switched to security lvl 1 plus some social skills to raise the corporation faction faster.
I eventually sent one of my more combat oriented character, in a destroyer, when it was time to move to security missions level 2. And I must say that missiles boats are really nice to farm those missions quickly.
On a speed tanked corax, split the 7 missile launchers in 2 groups, and kill all (non-elite) frigates/destroyers in 2 or 3 volleys. For cruisers, concentrate all missiles on a single target, and it will blow off in a 3-4 volley too. (2 T2 BCU + 7 'arbalest' LML + T1 missiles, as I didn't bother to raise my skills enought T2 LML with that character.)
The thing is that I don't know if I will raise that corp faction up to 8, since it mean a very long grinding period. I already did that for a couple of factions on my main characters, I can't say that I'm excited to reproduce that again.

On my other characters, I finally spent some time to produce items for two days in a row, with around 50ish industrial jobs running at the same time per day, and generating around 4 millions of m3 of items to move back to my tradehub.
I don't use build queues longer than 23 hours, in case of that I got wardec'ed once again, and had to remove everything before the war kick in. The last time I used a 48h queue, I got wardeced, and lost hundreds of millions ISK in mats at canceling jobs.

Oh, on a funny note, after more than 2 years playing the game, I finally fitted my very first battleship on TQ (I did fitted and lost 2 before on Sisi for a mass-test) and went to test it in a belt.. battleship vs 2 frigates rats, overkill you said ? :-)

On the current Purity of the throne event, sadly, I've been barely able to participate, I've been mostly AFK for two weeks, my region is way too busy/farmed to find one, and I didn't really took time to fit a good ship for it. I went only in 3 of them with my battleship, just for the fun.